How on earth do you find lasting, meaningful success with a liveservice game? Developers answer the billion dollar question

Image for article How on earth do you find lasting, meaningful success with a liveservice game? Developers answer the billion dollar question
News Source : Eurogamer.net

News Summary

  • Fortnite made Epic $5.48bn in 2018, a year after its launch.
  • Sony's now-infamous Concord lasted just two weeks before being shut down and its studio closed.
  • Warner Bros. Games continues to work on live-service games, despite its Suicide Squad flop.
  • Remedy was "unsatisfied" with sales of its Control spin-off FBC Firebreak.
  • Steel Hunters from Wargaming lasted just three months in early access.
  • These are a handful of stories from this year alone.
In 2018, a year after its launch, Fortnite made Epic $5.48bn. Thats a staggering amount of money, and the company has continued to make billions from the game each year since. Other publishers, deve [+28370 chars]

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