Video games, movies and books

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News Source : Seths.blog

News Summary

  • Video game development is expensive and risky because you’re on two frontiers at once.
  • The tech frontier, trying to do something with hardware that hasn’t been done before, and the game mechanics frontier, perfecting and polishing new forms of interaction that last.
  • Successful movies are a combination of one creator’s vision and the coordinated work of hundreds or thousands of professionals using proven tools and techniques.
  • And books, five hundred years into the genre, still remain the work of one voice.
Whats the structure of your project? Here are three paradigms to consider Video game development is expensive and risky because youre on two frontiers at once.

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