Kojima Still Makes Games the Metal Gear Way, Prioritizing Impact Over Fun, and Troy Baker Calls That Miraculous
News Source : Wccftech
News Summary
- Hideo Kojima's games, such as the Death Stranding series, can be divisive.
- According to actor Troy Baker, this stems from a vision that prioritizes making the player "walk away impacted than entertained" Baker: "When you do that with trust, and you surround yourself with talented people - not only in the cast, but also in the crew - and you still execute that, man, it's a miracle" The studio is currently working on the horror project OD and a return to the stealth genre with Physint.
- Both titles have yet to receive official release dates.
Although Hideo Kojimas games, such as the Death Stranding series, can be divisive, anyone who has experienced them cannot deny that the legendary game designers approach is unique. According to act [+2169 chars]
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