Blizzards Overwatch 2 director responds as major upcoming change sends shockwaves through the community It was a mistake to talk about this lone change out of context Windows Central

Image for article Blizzards Overwatch 2 director responds as major upcoming change sends shockwaves through the community It was a mistake to talk about this lone change out of context  Windows Central
News Source : Windows Central

News Summary

  • "Overall, then, this change is intended to relax Overwatch's demand for teamwork a bit, while also contributing to a wider effort to lessen the impact of damage spikes, promote more aggressive DPS play, and tweak the power of healing overall..
  • Game director Aaron Keller talks more about a hugely controversial change coming to Overwatch 2.In case you haven't heard, the Overwatch 2 community recently got quite a shock after developer Blizzard announced a massive upcoming change to the team-based FPS' fundamental gameplay earlier this week..
  • It can often feel impossible to get anything done when your supports aren't healing you enough, and aside from trying to get a health pack, all you can do is hope they give you some love before you have to contest the objective or go in for picks..
  • It'd allow supports to focus more on damage and utility, too, likely improving the viability of heroes like Lucio that get the most value when they're not focusing on healing..
  • The majority of initial reactions to the change appeared overwhelmingly negative, with many concerned about a reduction to the importance of teamwork and healing from support heroes..
  • "Internally we're talking about, and targeting some of these changes at damage spikiness in game, the role of DPS in securing kills, and the strength of healing..
What you need to knowThe Overwatch 2 community got a major shock recently when developer Blizzard announced plans to give tank and damage heroes selfhealing in Season 9.This will [+6447 chars]

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