In fact, Metroid Dread is the first all-new game in the series since the divisive Metroid: Other M arrived in 2010. And if you havent tried one before, getting the newest installment in the series that helped define the genre is a great way to get your feet wet. Most importantly, it doesnt feel like MercurySteam and Nintendo just checked the boxes for this game. As the fifth mainline, side-scrolling game in the series, Dread has a lot to live up to. At first, I was worried that these encounters would be too frequent, or too hard to escape, but developer MercurySteam did an excellent job balancing out the E.M.M.I. When I play a game that is this well-designed and thoughtful about what it does with the technology available to it, I dont worry about counting pixels. Just dont get cocky run like hell if an E.M.M.I.