No One Puts Double Fine Out of Business Except for Me Tim Schafer Explains How He Kept Double Fine Afloat After Leaving Xbox

Image for article No One Puts Double Fine Out of Business Except for Me  Tim Schafer Explains How He Kept Double Fine Afloat After Leaving Xbox
News Source : IGN

News Summary

  • Xbox divested the studio as part of its massive restructuring efforts this summer.
  • Double Fine was able to retain its intellectual property and become fully independent.
  • It did have to lay off a quarter of its staff as a result of this change.
  • That isn’t stopping it from making more games, though.
  • The developer recently published a Kickstarter for its next project — with the addendum that if it raises $100 million, they’ll also make Brutal Legend 2.
  • In other Double Fine news, the developer shadow dropped Keeper, a formerly Xbox-exclusive title, on PlayStation 5 today now that it's no longer tied to the company.
Tim Schafer, game designer and founder of Psychonauts developer Double Fine, gave a strong response after Xbox divested the studio as part of its massive restructuring efforts this summer.

Must read Articles