No One Puts Double Fine Out of Business Except for Me Tim Schafer Explains How He Kept Double Fine Afloat After Leaving Xbox
News Source : IGN
News Summary
- Xbox divested the studio as part of its massive restructuring efforts this summer.
- Double Fine was able to retain its intellectual property and become fully independent.
- It did have to lay off a quarter of its staff as a result of this change.
- That isn’t stopping it from making more games, though.
- The developer recently published a Kickstarter for its next project — with the addendum that if it raises $100 million, they’ll also make Brutal Legend 2.
- In other Double Fine news, the developer shadow dropped Keeper, a formerly Xbox-exclusive title, on PlayStation 5 today now that it's no longer tied to the company.
Tim Schafer, game designer and founder of Psychonauts developer Double Fine, gave a strong response after Xbox divested the studio as part of its massive restructuring efforts this summer.
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