Overwatch 2 dev says revealing controversial healing changes without context was mistake Eurogamer.net

Image for article Overwatch 2 dev says revealing controversial healing changes without context was mistake  Eurogamer.net
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News Summary

  • Self-heal will arrive alongside adjustments focusing on "damage spikiness in game, the role of DPS in securing kills, and the strength of healing," he added, before apologising and noting, "I look forward to more discussion around S9 balance changes when we drop more details.".
  • Since that announcement, there've been concerns among the Overwatch community that the changes might fundamentally undermine the team-based spirit of Overwatch, while others have worried the shift may risk making Support characters redundant..
  • In response to that outcry, Keller (thanks IGN) has now admitted, "It was a mistake to talk about this lone change out of context, since it's a part of a much bigger set coming to Season 9.".
  • The idea, he added, was to shift the balance "between the power of a team and the power of an individual hero or player.".
  • Overwatch 2 PS4, Xbox One, PC, Nintendo Switch Matt Wales News Reporter Matt Wales is a writer and gambolling summer child who won't even pretend to live a busily impressive life of dynamic go-getting for the purposes of this bio..
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Last week, Overwatch 2 game director Aaron Keller caused controversy among players by revealing major gameply changes thatll see tank and damage heroes receive a modified, tuneddown version of the [+1915 chars]

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