Its like the Power Glove, but for VR
- Nintendo ultimately sold one million of the things, but the technology just wasn’t there, and the dream controlling gameplay with a robo-glove appeared to have died along with it.With the newfound (relative) prominence of virtual reality, perhaps it’s time give the idea another go.
- Nintendo’s Power Glove was, to quote one of the 80s’ finest films, “so bad.” The NES peripheral transfixed a generation of youngsters, only to later realize that the “bad” in this instance should perhaps have been taken a bit more literally.
- You can also hot swap the battery to keep it up and running.The product claims to be a cheaper/more accessible approach to VR gloves than what’s currently out there.
- The firm puts the final retail price of the product at just under $500 for the pair.It’s compatible with HTC Vive headsets, as well as Steam VR hardware.
- The company is also making an SDK available for Unity and UnrealEngine developers to make better use of the system.
- Battery life is around two hours with haptics on and eight hours with it turned off.
Nintendos Power Glove was, to quote one of the 80s finest films, so bad. The NES peripheral transfixed a generation of youngsters, only to later realize that the bad in this instance should perhaps h [+1832 chars]